brand: Envrmnt by Verizon Labs
work performed: Game Design, Creative Direction
The Helios project was conceived to demonstrate the capabilities of MEC cloud-based rendering over 5G. This has especial application in bringing mobile VR graphics up to par with PC VR graphics because most of the rendering calculations are handled in the cloud and instantly streamed back to the mobile device. This way, the rendering load is taken off of the mobile device, greatly increasing the level of realism and visual fidelity possible in the game engine running on the mobile device. Envrmnt is partnering with headset manufacturers to bring this capability to new standalone VR headsets. The Helios project was built to take advantage of this new MEC 5G "split rendering" technique.